Tuesday, 31 July 2012

New senses for the web

What if web apps could see? What if they could hear? In today’s Chrome Stable release, when you give them permission, they can.

Chrome now includes the getUserMedia API, which lets you grant web apps access to your camera and microphone without a plug-in. The getUserMedia API is the first step in WebRTC, a new real-time communications standard which aims to allow high-quality video and audio communication on the web.

The getUserMedia API also allows web apps to create awesome new experiences like Webcam Toy and Magic Xylophone. In Chrome Web Lab, if you're on the latest version of Chrome, the Sketchbots experiment uses getUserMedia to let you take a picture of your face, which is then converted to a line drawing and sent to a robot in the Science Museum in London. The robot then draws out your portrait in a patch of sand, which you can watch live on YouTube and visitors can watch in person at the museum. It’s just about as crazy as it sounds, and twice as cool.

Once you've taken your picture, it's transformed into a line drawing a robot can understand using HTML5 canvas.


Your portrait is then drawn by one of the eight Sketchbots in London. You can choose to be sent a video of the whole process.


In addition, today’s Stable channel release includes deeper Google Cloud Print integration, expanded support for gamepads, and support for high-resolution Mac Retina screens. To check it all out, just download Google Chrome.

Wednesday, 18 July 2012

Web Lab: the magic of the Internet, brought to life

Inspiration comes in many forms and can influence you in unexpected ways. I can trace my own interest in programming to Babbage’s Analytical Engine, which fascinated me on my childhood visits to the Science Museum in London.

This idea that science and technology can inspire people is one that we hold close to our hearts. It’s also the thought behind a new exhibition we’re launching today online and at the Science Museum in London. We hope to inspire people around the world by showcasing the magic that the Internet makes possible.



Launching in beta, Web Lab is a set of five physical installations housed in the Science Museum in London. You can interact with them in person at the museum, or from anywhere in the world at chromeweblab.com. By opening up the museum experience to the world online, Web Lab doesn’t play by the usual rules—a visitor’s location and museum opening hours no longer matter.

Each of the five experiments—Universal Orchestra, Data Tracer, Sketchbots, Teleporter and Lab Tag Explorer—showcases a modern web technology found in Chrome to explore a particular theme in computer science. For example, the Universal Orchestra experiment uses WebSockets to demonstrate real time collaboration as people from around the world make music together on custom-built robotic instruments housed in the Science Museum.

Please join us online or at the Science Museum in London (entry is free), and let us know what you think. True to its name, the year-long exhibition is a working lab, and we’ll continue to tinker with it based on your feedback.

Here’s to the next wave of Internet invention!

Monday, 9 July 2012

Beta ways to communicate and print

Every day, millions of people around the world are able to see the faces and hear the voices of loved ones thousands of miles away, thanks to online video chat services. These services have revolutionized the way we work, play, and hang out with friends.

In today’s Chrome Beta release, it’s now possible for you to grant web apps access to your camera and microphone right within the browser, without a plug-in. This is thanks to the getUserMedia API, which is the first big step for WebRTC, a new real-time communications standard that aims to allow high-quality video and audio communication on the web.

The getUserMedia API also allows sites to create cool new experiences that weren’t previously possible in the browser. For example, Romuald Quantin and Magnus Dahlstrand at Stinkdigital have created a Magic Xylophone that you can play just by waving your hands in front of the camera.


Paul Neave has also made a beautiful photo booth app called Webcam Toy. It has dozens of crazy effects to explore--my favorites are “Snow” and “Fire.” Check out the Chromium blog to learn more about getUserMedia and follow WebRTC on Google+ for new discussions and demos.

Today’s Beta release also brings a new and improved printing experience for Google Cloud Print. Now your printers in Google Cloud Print are integrated right into Chrome’s print dialog, so you can easily print to your Cloud Ready printer, Google Drive, Chrome on your mobile device, or one of over 1,800 FedEx Offices.


To play with these new toys, just download Chrome Beta.

Tuesday, 3 July 2012

Find the perfect app with a little help from your Google+ friends

Since I started working on the Chrome Web Store, all my friends have been asking me which apps to try out. Between checking with colleagues for their suggestions and creating shared lists on Google spreadsheets, I thought there must be an easier way to share my favorite apps with the rest of the world.

Starting today, the Chrome Web Store helps you do just that. You can now share all of your favorite Chrome Web Store items with people in your Google+ circles by finding them in the Chrome Web Store and clicking the +1 button located in their store detail page.


You can also review app, extension and theme recommendations from anyone in your Google+ circles simply by clicking on the “From your circles” link, located in the left category menu in the Chrome Web Store. And for those of you who are relatively new to Google+, we’ve also included suggestions from some of us in the Chrome team.


To make finding the right app even easier, all apps that have been +1’d by someone in your circles will be indicated as such throughout the Chrome Web Store, helping you decide which apps to install.


We hope that this new feature will help you share the best that the store has to offer and discover great new content from your friends. If you don’t have a Google+ account, you can easily sign up; go here to get started.

Thursday, 28 June 2012

Chrome & Apps @ Google I/O: Your web, everywhere

[cross-posted from the Official Google Blog]

This morning we kicked off day 2 at I/O to talk about the open web—one of the most amazing platforms we have seen. To put things in perspective, today there are more than 2.3 billion users on the web—a staggering number, but it only represents one-third of the world’s population. There’s still a lot of opportunity for growth.

Chrome, which we built from the ground up as a browser for the modern web, has seen tremendous adoption. Thanks to many of you, Chrome has nearly doubled since last year’s I/O—from 160 million to 310 million active users around the world. As more and more of you live your lives online, we want to to help make it easy for you to live in the cloud...seamlessly.

A better web to your web
One of the most exciting shifts is the explosion of the mobile web. When Chrome first launched, many people were tethered to a single computer. Today most people use multiple computers, smartphones and tablets. With that trend in mind, our goal is to offer you a consistent, personalized web experience across all devices. In February, we released Chrome for Android, which exited beta this week and is the standard browser on Nexus 7, a powerful new tablet.

Starting today, Chrome is also available for your iPhone and iPad. That means you can enjoy the same speedy and simple Chrome experience across your devices. Also, by signing in to Chrome, you can easily move from your desktop, laptop, smartphone and tablet and have all of your stuff with you.



Living in the cloud
A modern browser is just one ingredient of living online seamlessly. We continue to invest in building cloud apps, which many people rely on daily. Gmail, which launched in 2004, has evolved from a simple email service to the primary mode of communication for more than 425 million active users globally. We’ve also built a suite of apps to help users live in the cloud, including Google Documents, Spreadsheets, Calendar and more.

At the hub of this cloud experience is Google Drive—a place where you can create, share, collaborate and keep all your stuff. Ten weeks ago we launched Drive and in 10 weeks, more than 10 million users have signed up. Today we introduced more capabilities, including offline editing for Google documents and a Drive app for your iPhone and iPad. Drive is also seamlessly integrated into Chrome OS. With Drive available across Mac, Windows, Chrome OS, Android and iOS, it’s even easier to get things done in the cloud from anywhere.

Going Google
With the help of Chrome and and the growth of Google apps, people are discovering new ways to get things done faster, connect with others, and access their information no matter what device they’re using. This is what we call “going Google.” And it’s not just individual people. Schools, government institutions and businesses—big and small—are also “going Google.” Sixty-six of the top 100 universities in the U.S., government institutions in 45 out of 50 U.S. states, and a total of 5 million business are using Google Apps to live and work in the cloud.

It’s an exciting time to be living online. To celebrate this ongoing journey, here’s a quick look back at the evolution of Chrome:



None of what we shared onstage at I/O today would be possible without the awe-inspiring work being done by a global community of developers and the continued support of our users. We can’t wait to see what you do next.


Yet another Chrome release

We know you’re probably tired of hearing about new Chrome releases every six weeks. Well, the good news is you don’t have to worry about updating—we’ll take care of that with automatic updates. Please enjoy the hundreds of bug fixes we’ve batched up in this release. OK, OK, that’s all. Carry on.

Thursday, 21 June 2012

Hot Summer Games

In my mind, summer always means more free time. And more free time is the perfect opportunity to play some of the latest Chrome Web Store games.

I’m really excited to play From Dust, an award winning strategy adventure in which you control nature to help your tribe survive. The newly released Cut the Rope is also at the top of my list. This addictive physics game requires precise planning and timing to successfully feed candy to a little green monster called Om Nom.


Another game I’m hooked on is Fairway Solitaire, a mix of golf and solitaire played against a pesky gopher. Other cool new titles include Go Home Dinosaurs, Command and Conquer, and many, many more. And if I’m traveling for the summer and don’t have Wi-Fi, I can always enjoy of my favorite offline games, such as Angry Birds, Ookicookie and Solitaire.


To get these and other games, just visit the Chrome Web Store. For those of you who don’t have Chrome, you can download it here with 17 of our favorite games pre-installed.

Have fun playing!