Thursday, 23 August 2012

Better mouse control for games in the latest Chrome Beta

For you game lovers out there, you’ll be happy to hear that today’s Beta release includes the Pointer Lock JavaScript API (a.k.a. mouse lock). This means 3D web apps and games like first-person shooters can remove your cursor from the screen and get access to raw mouse movement data, so you can pan the screen’s view to your heart’s content. You can play with this nifty WebGL Quake 3 map viewer to see it in action. Have fun!

Tuesday, 21 August 2012

A new apps list on Chrome OS

One theme we hear repeatedly from Chrome OS users is how much they enjoy the speed and simplicity of their Chromebooks. With this week’s stable release of Chrome OS, we’ve redesigned the apps list experience to make it easier to access your favorite apps and websites.

Notably, we made the apps list much more compact, so you can access your apps without interrupting your browsing experience. We also added a search box at the top of the apps list, which you can use like an omnibox to search the web, specific websites, or the apps on your computer.


This week’s stable release also includes visual improvements such as a redesigned Cloud Print dialog and the ability to add custom wallpaper (for example, a picture of your cute little morkie). You can now also save files directly to Google Drive, so you can access files later from any device, including Drive on iOS or Android. Under the hood, we’ve added audio support for USB and HDMI, additional sandboxing security features, and many more bug fixes. This is all part of our goal to make sure your Chromebook and Chromebox get better over time.

Still looking for a computer to bring back to school? Check out a Chromebook or Chromebox in person at a Chrome Zone near you, in a Best Buy store in the US or a PC World/Currys in the UK.

Wednesday, 8 August 2012

An even more secure Flash Player for our Windows users

One of the great things about the web is that you can hop from page to page watching videos, playing games, or checking email without installing additional software that may pose a security risk to your computer. On the Chrome team, we’ve made it our mission to build a browser that helps protect you every step of the way, defending against pages that try to install malware or steal information without your knowledge.

Some of the most important things keeping you safe in Chrome are Safe Browsing, auto-updates, and sandboxing. Our goal is to improve each of these features, staying ahead of the bad guys to help keep you safe online.

With last week’s Chrome Stable update, we took a major step forward in security by bringing an even deeper level of sandbox protection to Adobe Flash Player on Windows. Since 2010, we’ve been working with Adobe to sandbox the Flash Player plug-in to protect users against common malware. Now, thanks to a new plug-in architecture, Flash on Windows is inside a sandbox that’s as strong as Chrome’s native sandbox, and dramatically more robust than anything else available. And for the first time ever, Windows XP users have a sandboxed Flash, making them much safer online.

Chrome OS has had this deeper Flash sandboxing from the beginning, Linux has had it since Chrome’s last stable release, and Mac support is on the way. Ultimately, this means a safer experience for you as you browse the web. We take the security of Chrome extremely seriously, so we’re excited to be delivering these enhanced protections, and we’ve enjoyed collaborating with Adobe on this effort.

Tuesday, 31 July 2012

New senses for the web

What if web apps could see? What if they could hear? In today’s Chrome Stable release, when you give them permission, they can.

Chrome now includes the getUserMedia API, which lets you grant web apps access to your camera and microphone without a plug-in. The getUserMedia API is the first step in WebRTC, a new real-time communications standard which aims to allow high-quality video and audio communication on the web.

The getUserMedia API also allows web apps to create awesome new experiences like Webcam Toy and Magic Xylophone. In Chrome Web Lab, if you're on the latest version of Chrome, the Sketchbots experiment uses getUserMedia to let you take a picture of your face, which is then converted to a line drawing and sent to a robot in the Science Museum in London. The robot then draws out your portrait in a patch of sand, which you can watch live on YouTube and visitors can watch in person at the museum. It’s just about as crazy as it sounds, and twice as cool.

Once you've taken your picture, it's transformed into a line drawing a robot can understand using HTML5 canvas.


Your portrait is then drawn by one of the eight Sketchbots in London. You can choose to be sent a video of the whole process.


In addition, today’s Stable channel release includes deeper Google Cloud Print integration, expanded support for gamepads, and support for high-resolution Mac Retina screens. To check it all out, just download Google Chrome.

Wednesday, 18 July 2012

Web Lab: the magic of the Internet, brought to life

Inspiration comes in many forms and can influence you in unexpected ways. I can trace my own interest in programming to Babbage’s Analytical Engine, which fascinated me on my childhood visits to the Science Museum in London.

This idea that science and technology can inspire people is one that we hold close to our hearts. It’s also the thought behind a new exhibition we’re launching today online and at the Science Museum in London. We hope to inspire people around the world by showcasing the magic that the Internet makes possible.



Launching in beta, Web Lab is a set of five physical installations housed in the Science Museum in London. You can interact with them in person at the museum, or from anywhere in the world at chromeweblab.com. By opening up the museum experience to the world online, Web Lab doesn’t play by the usual rules—a visitor’s location and museum opening hours no longer matter.

Each of the five experiments—Universal Orchestra, Data Tracer, Sketchbots, Teleporter and Lab Tag Explorer—showcases a modern web technology found in Chrome to explore a particular theme in computer science. For example, the Universal Orchestra experiment uses WebSockets to demonstrate real time collaboration as people from around the world make music together on custom-built robotic instruments housed in the Science Museum.

Please join us online or at the Science Museum in London (entry is free), and let us know what you think. True to its name, the year-long exhibition is a working lab, and we’ll continue to tinker with it based on your feedback.

Here’s to the next wave of Internet invention!

Monday, 9 July 2012

Beta ways to communicate and print

Every day, millions of people around the world are able to see the faces and hear the voices of loved ones thousands of miles away, thanks to online video chat services. These services have revolutionized the way we work, play, and hang out with friends.

In today’s Chrome Beta release, it’s now possible for you to grant web apps access to your camera and microphone right within the browser, without a plug-in. This is thanks to the getUserMedia API, which is the first big step for WebRTC, a new real-time communications standard that aims to allow high-quality video and audio communication on the web.

The getUserMedia API also allows sites to create cool new experiences that weren’t previously possible in the browser. For example, Romuald Quantin and Magnus Dahlstrand at Stinkdigital have created a Magic Xylophone that you can play just by waving your hands in front of the camera.


Paul Neave has also made a beautiful photo booth app called Webcam Toy. It has dozens of crazy effects to explore--my favorites are “Snow” and “Fire.” Check out the Chromium blog to learn more about getUserMedia and follow WebRTC on Google+ for new discussions and demos.

Today’s Beta release also brings a new and improved printing experience for Google Cloud Print. Now your printers in Google Cloud Print are integrated right into Chrome’s print dialog, so you can easily print to your Cloud Ready printer, Google Drive, Chrome on your mobile device, or one of over 1,800 FedEx Offices.


To play with these new toys, just download Chrome Beta.

Tuesday, 3 July 2012

Find the perfect app with a little help from your Google+ friends

Since I started working on the Chrome Web Store, all my friends have been asking me which apps to try out. Between checking with colleagues for their suggestions and creating shared lists on Google spreadsheets, I thought there must be an easier way to share my favorite apps with the rest of the world.

Starting today, the Chrome Web Store helps you do just that. You can now share all of your favorite Chrome Web Store items with people in your Google+ circles by finding them in the Chrome Web Store and clicking the +1 button located in their store detail page.


You can also review app, extension and theme recommendations from anyone in your Google+ circles simply by clicking on the “From your circles” link, located in the left category menu in the Chrome Web Store. And for those of you who are relatively new to Google+, we’ve also included suggestions from some of us in the Chrome team.


To make finding the right app even easier, all apps that have been +1’d by someone in your circles will be indicated as such throughout the Chrome Web Store, helping you decide which apps to install.


We hope that this new feature will help you share the best that the store has to offer and discover great new content from your friends. If you don’t have a Google+ account, you can easily sign up; go here to get started.