Tuesday 25 September 2012

A Chrome update with a side of gaming coming right up

In today’s Chrome Stable release, we’ve added support for more natural gaming on web apps. If you enjoy 3D gaming, check out the technical details on the Chromium blog. For everyone else, sit back, relax, and enjoy today’s bundle of Chrome goodness through automatic updates.

Wednesday 19 September 2012

Moving, singing and dreaming with a Chrome experiment from Cirque du Soleil

Cirque du Soleil stages impressive live performances that challenge the laws of physics and the limits of the human body. Today, at Google’s Big Tent event in New York, the wonder of Cirque du Soleil transcended the confines of real world performance and embraced the entire web through Movi.Kanti.Revo, a new sensory Chrome experiment crafted by Cirque du Soleil and developed by Subatomic Systems.

Movi.Kanti.Revo comes from the Esperanto words for moving, singing and dreaming. In the experiment, you can follow a mysterious character through a beautiful and surreal world to encounter enchanting Cirque du Soleil performances and live an emotional journey made of love, doubts, hopes and dreams.



Breaking with the tradition of point and click web browsing, you can navigate through this unique experience simply by gesturing in front of your device’s camera. This was made possible using the getUserMedia feature of WebRTC, a technology supported by modern browsers, that, with your permission, gives web pages access to your computer’s camera and microphone without installing any additional software.

To bring the creativity of Cirque du Soleil to the browser, we mixed traditional HTML and CSS with 3D transitions and HTML5 APIs. If you’re more technology-curious, you can get a backstage tour via our Chromium blog and a brand new technical case study.

Chrome Experiments like Movi.Kanti.Revo demonstrate how the web has evolved into a beautiful creative canvas underpinned by continuously evolving web technologies. For optimal viewing, you’ll need to use a computer that has a camera and a browser that supports WebRTC, like Chrome. You can also access the experiment from a tablet or a mobile phone for a slightly different yet still beautiful experience.

Start your journey at www.movikantirevo.com.

Friday 14 September 2012

500 Chrome Experiments and counting...

The web is capable of amazing things and is becoming more capable all the time. To show some of the potential of a better web, we launched ChromeExperiments.com in March 2009 with 19 inspiring examples by the creative coding community of what’s possible when combining the latest web technologies with a little code and imagination. Some of those original experiments, like Google Gravity and Ball Pool, are still popular today. But we’re pleased to say that they’ve since been joined by hundreds of other contributions from around that world that have pushed the web even further.

Today marks our 500th experiment, and in celebration, we created Experiment 500 as a thank you note to everyone who submitted their work to the site. It’s an array of interactive particles, each one of them corresponding to a different submission. You can sort them by date or by category.

Celebrating 500 Chrome Experiments

As you browse the experiments, you’ll notice that Chrome Experiments has evolved along with the web in the last 3.5 years. After Google Chrome added support for WebGL, for example, we started seeing beautiful 3D graphics experiments like Evan Wallace’s WebGL Water Simulation and HelloEnjoy’s Lights. When Web Audio came out, we received experiments that let users compose music together, such as Brandon Lockaby’s Multiplayer Piano and Dinahmoe’s Plink. This summer, with the release of Chrome for Android and iOS, we also announced a new gallery of mobile experiments, with submissions including AlteredQualia’s Multitouch Toy and Dominic Szablewski’s X-Type. Lately, we’ve seen real-time coding experiments become popular, like Mr.doob’s Code Editor.

It’s been a blast, and we can’t wait to see what’s next. If you create a HTML5 / JavaScript experiment that breaks new ground on the web, or is just pure fun to play with, please don’t hesitate to submit it. We can’t accept them all, but we’d love to see what you’ve done.

See you at number 1000.

Wednesday 12 September 2012

Chrome for Android just got safer

Security is one of the core principles of Chrome, and as mobile usage proliferates, we’re committed to providing users a safe browsing experience regardless of the device they're on. With today's Chrome for Android update on Google Play, your browsing experience on Android just got safer.

This release strengthens Chrome for Android’s sandbox technology, which helps ensure malicious mobile websites are contained and do not impact the entire browser. This is made possible by the innovative multi-process architecture in Chrome for Android, in conjunction with Android’s User ID (UID) isolation technology. This more in-depth sandboxing capability will be automatically used for devices with Android 4.1, Jellybean.

This update will also fix a number of bugs and is available to users with Android 4.0, Ice Cream Sandwich and up. We hope you enjoy this update and continue to enjoy the speed, simplicity and security that Chrome is known for wherever you go.

Tuesday 4 September 2012

Celebrating 4 years: from a better web, to your web

When we launched Chrome four years ago, most people accessed the web through a personal computer. Our goal was to help build a better web--a web that is faster, simpler and more secure.

Fast forward to today, and many people have more than one device--a smartphone, a tablet, a computer at work, a computer at home. The beauty of the web is that it’s the one platform that can deliver a consistent experience on any device with a browser. We've been working to build a more seamless Chrome experience that lets you to take your Chrome stuff with you on all your devices.

The web isn’t the same for everyone--we all have our own individual bookmarks, tabs, history, passwords and more that reflect what we do online and what we care about. Chrome now enables you to access your web, everywhere. Whether you’re on a Windows, Mac, or Linux computer, a Chromebook, or an Android or iOS smartphone or tablet, you can have the same consistent experience no matter where you go, just by signing in to Chrome.


As you use Chrome on more devices, we remain focused on providing you with the most secure web experience possible. Building on four years of security work, recent improvements such as more robust plug-in sandboxing and Safe Browsing for downloads ensure that your browsing is more secure than ever before.

To track Chrome’s journey from a better web to your web, we created a Chrome Time Machine (of sorts) that lets you travel through key moments in Chrome’s history over the past four years. You may even uncover a special birthday gift from the Chrome team, if you find the hidden clue and type in the secret code...


Thank you all for being a part of Chrome, and for bringing your own personal touch to the web. On our fourth birthday, we’re looking forward to many more amazing years of helping you do more online. Happy browsing!